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Happy time is not observed...



The results of the first tourney in the history of Lands were sumed up where artefacts influencing the final result but not passing were played. This tourney is merchand Guild one. The winners obtained artefacts which they can use one time to reduce a number of days of passing.

We congratulate the winners:
Heroes 3:
The first place and "Clock of gold-dust" - Sir Sid
The second place and "Clock of silver-dust" - Sir Lazar
The third place and "Clock of bronze-dust" - Sir Dangerous
Heroes 4:
The first place and "Clock of gold-dust" - Sir Lummox
The second place and "Clock of silver-dust" - Sir deep
The third place and "Clock of bronze-dust" - Sir Zigfried

Four prize-winners have agreed to give interview to our agency, we give you these interviews without cuts.

1. Did you aspire to victory in Merchand Guild Tourney  or it is more important participation than victory for you?

Lummox: In that case i aspired to victory and expected to get into the five of the best players.
Lazar: In any tourney I aspire to victory, as well as all others, i think. For me, the main thing is victory.
deep: Yes, I aspired to victory in the tourney, moreover, i knew that one of the first places would be mine for my own reasons.
Dangerous: I aspired to victory.

2. What is your attitude to the artefact won by you in this tourney?

Lummox: perfect artefact and very useful:) more such ones. If i considered it harmful, I would protest together with everybody and at least, i would ignore this tourney, instead of taking part in it.
Lazar: As for me,  i'm not impressed by this artefact, I think it breaks the game balance, especially,  in high-speed maps. I think that the clock must be abolished.
deep: The artefact is so-so but what to do?
Dangerous: neutral.

3. Do you think that it's fair to use this artefact in duel?

Lummox: Sure! These are not Olympic games.:) And all means are good on war.
Lazar: In no case, duels must carry out in a complete equality!!! No clock in duel!!!
deep: All means are good on war.  Who does not use luck is not a warrior.:)
Dangerous: If an opponent uses artefacts or mercenaries, yes. In other case, no.

4. What is your attitude to playing of invented artefacts in Merchand Guild?

Lummox: Positively. We (players) live in the invented world, we fight for the invented land. And other artefacts, aren't they invented???
Lazar: Positively.
deep: Well, as it develops heroes but we needn't stop.
Dangerous: Positively.

5. To your mind, are gold-dust, silver-dust ang bronze-dust clocks animated Merchand Guild Tourney?

Lummox: Perhaps, yes. I would take part in it in any case but i might have another purpose.
Lazar: According to the number of participants, it's unlikely. Many inhabitants consider this artefact vain, first, it is for an only use, second, it does not guarantee victory in the following tourney. Besides, Merchand Guild tourney takes place together with common one and all players pay more attention to common tourney and they have less time and force for Merchand Guild tourney.
deep: to tell the truth, 50/50, players need a variety and a choice at their discretion.
Dangerous: I think they have done it.

6. Your wishes to Merchand Guild tourney and to those who couldn't obtain that clocks.

Lummox: To take part in any case trying to pass a map better and better. To look tourney results, to compare your own result to results of other participants and to take part again. I began my career from 16-17 place. Now I often get into the five of the best players and I continue to think  that it is possible to pass better. So there is no limit to self-perfection.
Lazar:  I would like to wish more participants and more good artefacts to Merchand Guild tourney,  and i wish famous victories to those who did not win the clocks and to other players. Play Heroes and enjoy!
deep: To conduct severel games a month, as there are no a lot of prizes here. I wish to all participants not to give up, next time you will be the first and to Lummox to lose a point in the following merchand tourney to know how it hurts.:)
Dangerous: To struggle and to search, to find and not to give up.

We thank Everybody who has agreed to give interview to our agency! All who have answered the questions receive a smile of Lady Airmage as a reward, and Sir Dangerous an blown kiss for the most laconic answer. We wish All good luck in the following tourneys!

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