Journey for life v1.2.


Type: In the wake of Gods
Size : Extra Large
Difficulty : Expert
Can be Human : 1
Players : 5
Teams : 0

Plot:
All is black, the scene is set, you wake up from a dreamless sleep. 
But something is very wrong.

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Installation requirements: WOG 358f

Please use my attached wog file settings
Unpack zip-file in Hoom3 root-folder.
Make sure that the "journeyforlife.dat" is in same directory as the map (my wog-settings).
If you dont use this settings! There can and probably will be problems with the map.

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The map requires that your english is fairly good as there will be many things 
to read as you MUST read, during your adventure.
If you dont like to read messages in the game, this map is nothing for you.

There will be much problem solving during the game.

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The map is a one hero run with many quests and tricks.
Objects that normally is unpassable may be passable.
You are forced to search some of the enviroments with mousepointer.

Approximatly playtime: 18-22 months


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Known issues:
I experienced some erm errrors/Crashes after long playing.
A restart of Homm3 and loading autosave allways solved it for me.

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Fixes:
Rakasha has been decreased in strentgh

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Comment:

It has been very hard for me to get the motivation to finish this map which means 
that it is time to take a break and put Hoom3 in the closet again. 
I cant tell if i ever will pick it out again, so far the nostalgic made me do it 
a couple of times, only time will show.
 
This last 5-6 months i have learned many things in mapmaking. 
In The Kings torso it took for me a new path by making hidden quests and tricky roads, 
after that emerged Snowlord where i learned about making unpassable terrain passable 
also putting objects inside other objects, which gave me other tools to play with. 
Then it was time for Drogba where i build the city. Today i know that i did a little 
to much work on this, as you really dont need to hide an object inside another object, 
there are other ways.

Now finally, Journey for life, in this map where i have learned some ERM-scripting.
Firstly i didnt expect ERM to give so much to me. But i have learned that it actually
has given me the tools to make stuff that i felt sad over in other maps that i couldnt do.
My worries is how this scriptet map will run on other computers. If it fails out i will 
ask the site owner to remove the map as i dont feel like rebuilding the entire map. 

Special thanks to Valery as have been very helpful in many ways and also showed me 
the way into ERM.
Also a special thanks to you that gave reviews on how you experienced my maps as this
is very important feedback on how to improve, thanks to you who decribes and
helps where a map contains bugs or possible bugs, without this information it could be
impossible to correct it or give answer on how to do.
And finally but not least, a big applause to the website owner for keeping this site
up to date and the effort that is done under such a long time :D

Best regards.
/Baron